Khronologic
Credits
Many thanks to all who made this game possible.
Programming
- Bill Jacobs
Artwork
Music
- Adam Certamen Bownik (music derived from Sparkling Stones, licensed under the Art Libre license)
- Kevin MacLeod (music derived from Achaidh Cheide © 2007, Artifact © 2007, Folk Round © 2007, and Miri's Magic Dance © 2006, all licensed under the Creative Commons Attribution 3.0 Unported license)
- Denis Richard (music derived from Mélancolie, licensed under the Creative Commons Attribution-Share Alike 2.5 Generic license)
Sound
- earthcalling (sound effect derived from "Cutlery Drawer", which is in the public domain)
- lezer (sound effect derived from "Fireworks Nijmegen 2009_vs_2", which is in the public domain)
- qubodup (sound effect derived from "Canon Digital IXUS 55 (normalized) turn on, off, take photo, press buttons", which is in the public domain)
- Stephan (sound effects derived from "baby 5 months old gabbling laughing practising voice", "dreadful jarring of dishwashers door", "rusty metal door clasp", "springlocked cellar door", and "Tram Doors open and close, hiss and beeping", which are in the public domain)
- Teto Yasha (sound effect derived from "Typing - Hunt and Peck", which is in the public domain)
Special Thanks
- Jonathan Blow, who made Braid, the game on which this is based
Music Details
All music in the game was created by Bill Jacobs by modifying existing musical tracks.
- The prehistoric music was derived from Artifact by changing the volume and cutting near-silence at the beginning and end.
- The medieval music was derived from Achaidh Cheide by changing the volume, cutting near-silence at the beginning, and cutting a little from the end.
- The pirate music was derived from Miri's Magic Dance by changing the volume and cutting near-silence at the beginning and end.
- The space music was derived from Mélancolie by changing the volume, increasing the tempo by 20%, cutting near-silence at the beginning, and cutting a little from the end. It is available under the Creative Commons Attribution-Share Alike 3.0 Unported license.
- The futuristic music was derived from Sparkling Stones by changing the volume, using the contents from roughly 0:00 - 0:27, 10:32 - 12:46, and 4:27 - 4:48, duplicating the content from roughly 4:38 - 4:48, and fading the music out at the end. It is available under the Free Art License 1.3.
- The puzzle editor music was derived from Folk Round by changing the volume, cutting near-silence at the beginning, and cutting a little from the end.